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lectronaughty

Today is #AUSPEX day 11.

"Reach for the moon", they said. Or was it "Take the stars out of the sky"?

Play the new level here: lectronice.itch.io/auspex

268 comments
lectronaughty replied to lectronaughty

It's #AUSPEX day 12.

Is that a church, a spaceport, or something else entirely? The journey continues, but the visions aren't getting clearer.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 13 is out.

Navigating the labyrinthine social landscape can sometimes be equally daunting and challenging.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 14 is live.

Spirals have been sighted, though their presence is not obvious. Is that a good sign?

New doors have also appeared in the main hall. They are likely time travel devices.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 15 is here.

The spirals have taken over.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here comes #AUSPEX day 16.

The spirals seemingly grow from a sea of darkness littered with urban vestiges. Maybe a path can still be found through the drowned ruins.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 17 is out.

More derelict structures are emerging from the sea. Others have likely wandered these parts before, as some passages have been lit, but navigating through this maze of walkways and sinkholes is risky.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 18 is now released.

The spirals are at it again. And the stairs. And... it's snowing. Even if it's mostly dark snow falling in the dark.

Everything is going to be okay.

Probably.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

It's #AUSPEX day 19 time!

Maybe this is what a space traveler would feel if they were walking from one star to another. Destinations so distant they may as well only exist as dreams.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 20 is up.

Even if made of stone, a forest might still be a forest.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 21 is here.

I've heard there's a pond up there. Or maybe it's just faint lights from below, flickering through the glass floor like many firefly ghosts, or candles on water lilies made of stone, floating on a river of memories that belong to no one.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 22 has been released in the wild.

Don't mind the black flames, it's all about fancy glass elevator mechanisms, baby.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 23 is out.

This place possibly needs some curtains. Red ones, preferably.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here's #AUSPEX day 24.

Maybe a tower, maybe a city, a gigantic monument to the glory of stairs, a temple to their sheer magnificence, a place to worship the divine geometry of an infinite stairway.

Or maybe just, well, more stairs.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 25 is available.

Walking in circles, in a house with no doors, no walls, no rooms. Only narrow paths that may only exist when walked on, above a sea of possibilities.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 26 is out.

Vestiges of yesterday lie broken and twisted, and every attempt at rebuilding them will succeed.

Each in a different way, each reshaped with its own truth. And it won't matter, because no one really remembers.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here's #AUPSEX day 27.

The ruins are sinking, and the only way to go through is to walk in the dark, wet void that slowly swallows the last memories of this place. It happened before. It will happen again.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 28 has been released.

New structures have emerged from the sunken ruins with an uncanny regularity. As if all of a sudden, the cosmos offered a glimpse of its perfect but unknowable mechanisms.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here comes #AUSPEX day 29.

Sometimes, the only way is taking a shortcut in the dark.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 30 is live.

Oh no! The spirals are at it again!

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 31 is out.

The mostly invisible glass pyramid has taken over. Good riddance, we've got enough spirals for now.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here comes #AUSPEX day 32.

And this is where the slow drift into confusion and insanity truly begins, because January 32nd doesn't exist, and neither does February 32nd.

Having levels numbered as dates was effortless, and possibly my only grip left on reality. This could explain why ethereal spheres are now invading an otherwise perfectly empty space.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 33 has been released.

We've entered a strange territory where mind and matter can hardly be told apart. Ghostly crystal spheres, meta-organism or fleeting dreams, the difference isn't obvious under the dim grey sun.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 34 is out!

Maybe this place is alive. It certainly looks like a living thing compared to the ruins we've previously visited.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here's #AUSPEX day 35.

If what we're exploring is in fact a spaceship, then what is the spaceship exploring?

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 36 has been released.

Spheres are turning into cubes, or perhaps the opposite. No matter how unknowable these visions of other times are, there's still beauty to be found in their ethereal geometries.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 37 is live.

Hail the king, or whoever that is.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 38 is out.

The stairs are back. Resistance is futile.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here comes #AUSPEX day 39.

Is there light at the end of the tunnel? Or maybe... Just another tunnel?

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 40 has been released.

Today, we're surfing on sine waves.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here's #AUSPEX days 41.

Sometimes it's hard to tell actual shortcuts from imaginary paths.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 42 is out!

No towels, only ghosts of disco balls. And stairs, of course.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 43 is live.

Getting lost in a maze of glass is probably better than just stumbling in the dark.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 44 has been released.

Maybe this old childhood habit of walking like a chess piece could finally be useful? Even if moving like the knight will likely lead nowhere...

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Hey, here's #AUSPEX day 45.

Is it a boat? Nobody knows where it's sailing though, or even if there's a sea below. Who cares about the destination anyway?

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 46 is out.

Floating cubes, glass panes, ghostly stairs, distant ruins... Nothing unusual in this part of the big dark void.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 47.

Watching each other from afar, as strangers, friends, lovers or enemies. Or simply as mindless reflections.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 48 is live.

And so we chase each other like ghosts in sunken cities, forgotten and oblivious, unaware of our own presence.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Hey, it's #AUSPEX o'clock, day 49! (yes I know, I'm being extremely creative with these messages)

Is it the place where emotions and feelings are fabricated? Perhaps one can ask for a refund?

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Here comes #AUSPEX day 50.

Maybe everything isn't as ghostly as it seems if platforms need to be suspended with chains to stay in the air. Or maybe it makes everything even more ghostly. Go figure.

Play the new level and the 49 previous ones here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Hello, this is #AUSPEX day 51.

May we interest you in some spectral glass tubes? We have a whole labyrinth of them for your wandering pleasure.

Play the new level here: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 52 is out!

Is that labyrinthine ghost stairs in your pocket dimension or are you just happy to see a stumbling flicker of light in an endless sea of nothingness?

Play the new level here, it features stairs I'm extremely proud of: lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 53 has been released.

Megastructures and ectoplasmic stairways blending into abstract dimensions.

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Hello, it's #AUSPEX day 54.

Everything's a ghost but you. Probably.

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 55 has been released.

Now you can fully experience the endless Sisyphean pleasure of pushing buttons until the end of times to make things move in a looped fashion.

Moving platforms go brrrrr

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 56 is out.

Jumping on moving platforms in the dark isn't exactly a good idea, but is there any other option, besides not letting that torch go out?

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 57 is live.

The ghostly one-eyed disco balls are watching you.

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 58.

Let's ride glass platforms with oblique trajectories at full speed above massive dark chasms. What could possibly go wrong?

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 59 is out.

Sometimes all you can do is build upon yesterdays' ruins. And that's okay.

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 60 is here, against all odds.

Let's just push buttons for a a slow and relaxing ride.

Play the new level here:
lectronice.itch.io/auspex
(it's extremely lazy and chill because, uh, that's the best I could do today, see: merveilles.town/@ice/112017044)

lectronaughty replied to lectronaughty

Here comes #AUSPEX day 61.

Something isn't right here. A mostly failed experiment. Better not push that button to avoid a nasty surprise, depending on which door was previously used.

Play the new level here:
lectronice.itch.io/auspex

lectronaughty replied to lectronaughty

#AUSPEX day 62 has been released.

The Cult of Stairs has just reached new heights.

Play the new level here:
lectronice.itch.io/auspex
(also, yesterday's level has been updated for a much more enjoyable ride.)

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