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Ilya Zverev

So, back to editors, I guess. I wrote quite a few. Before Every Door, the most known was the low-level one. I didn't think of a name for too long.

Level0's main invention was not a user interface, but a user-editable representation of OSM XML. With it, it's pretty easy to edit tags, move or add POI, or even edit line geometries. All while feeling like a hacker.

wiki.openstreetmap.org/wiki/Le

It was obviously inspired by the french RawEditor, for which I even made a wrapper first.

94 comments
Amᵃᵖanda | OSM Witch 🧙🏻‍♀️ replied to Ilya

@zverik Level0 was a great, easy way for sites (like townlands.ie) to do simple “imports”/“mechanical edits”. I had the tags (in level0 format) which people could add to objects & a link to level0 edit URL. Mappers could open in new tab and paste the tags. Done. Edits in a few clicks.

Certain versions of this could be done with @MapRoulette now, I suppose. But level0 formatted tags & a URL is much faster to get working.

mtmail replied to Ilya

@zverik I still use it regularly. ♥️ addr:postcode and addr:city mixed up on 50 buildings? I query overpass for a list of ids, query level0 with those, search&replace, then upload again. Or easy to remove a member from a relation.

Ilya Zverev replied to Ilya

Copy-pasting an URL into Level0 just to edit tags was too much work, so recently I've made it into a browser plugin.

wiki.openstreetmap.org/wiki/Op

Really simple and obvious stuff: see a tag error? Click "Edit tags" and fix it. No need to go anywhere or deal with the javascript-heavy iD.

Inside it's a bunch of weird hacks. I'm still surprised that in two years nobody has tried to integrate it into the website itself. Like, whom are we making that website for?

github.com/openstreetmap/opens

Copy-pasting an URL into Level0 just to edit tags was too much work, so recently I've made it into a browser plugin.

wiki.openstreetmap.org/wiki/Op

Really simple and obvious stuff: see a tag error? Click "Edit tags" and fix it. No need to go anywhere or deal with the javascript-heavy iD.

TheStroyer replied to Ilya

@zverik it's unfortunate that there is so little improvement of the interface of the official OSM website. It seems to be stagnant. Is there no one who want to work on it?

Caleb Maclennan replied to Ilya

@zverik A tag editor should absolutely just come baked in to the #OSM site out of the box.

Ilya Zverev replied to Ilya

So this reminds me, right around the Level0 I also finished the project I spent three months on, day to day. It introduced maps to multiple forum engines.

MapBBCode is primarily a way to mark a map data in bbcode, which is text. The hard thing was to make a series of libraries and plugins and modules to integrate it and Leaflet into engines like phpBB and FudForum.

mapbbcode.org/

And then it turned out, finding people to share supporting would be much harder.

Ilya Zverev replied to Ilya

The last editor I wanna mention is Maps.Me editor. I didn't make it all by myself, obviously, we had a brilliant team, and I just helped from sidelines.

It brought a hundred thousand new mappers to OpenStreetMap, although few of them stayed. In my few talks on this I argued it was the future of contributing: millions who don't care about the map, but bring the data.

Maps.Me got bought out, so now I recommend its fork, @organicmaps (pictured). Amazing how they still keep going. Support them.

Ilya Zverev replied to Ilya

To monitor what people were actually editing with Maps.Me, I made a tracker: MMWatch. Alas there are no living instances of it now.

The idea was to make a feed that you could easily assess with your eyes. No changesets, lots of filters, all the information presented. Basically that what I expect of modern change monitoring tools, but oh well. "Show Me The Way" did it best.

Here you could also mark suspicious edits and revert them with a button. Reverters are kind of editors too.

Ian Dees replied to Ilya

@zverik I was just thinking about Show Me The Way ... how could I make it better? feels like it could use a refresh now that there are so many more edits happening than when it was created ~10 years ago

Ilya Zverev replied to Ian

@ian Frankly I mostly used is as a screensaver. In that regard, it would help to better randomize edits, e.g. skip consequtive edits from the same user. When you observe for minutes how somebody maps buildings in one village, it becomes stale.

There could be a brand new project for a "starship console", the same but with walls of relevant text, and maybe better grouping, so you could see a changeset in total.

Maybe with options to focus on action, and alerts when something suspicious happens.

Ian Dees replied to Ilya

@zverik yea I was thinking about an option to put all the changes on a slowly spinning globe rather than focusing on individual changes. Maybe highlighting spots with more changes than normal? 🤔

Ilya Zverev replied to Ian

@ian Depends on the "why". For a screensaver, its value is in showing the diversity of mapping, imo. Hense the density is a downside.

For a monitoring tool, I'd first go in the way of filtering changes. Both conventional (e.g. area) and not (e.g. imports, weird buildings and roads, updates to old objects). Since it uses changes, not changesets, it could have some interesting options.

Ilya Zverev replied to Ilya

Reverting a change has been as important task in OSM as it is impossible. With geodata, there are just too many edge cases. And OSM, unlike Wikipedia, is not a set of objects which you can process independently, it is one big ball of wibbly-wobbly nodely-wayly stuff.

So I thought it might be fun to write a proper 3-way reverter myself:

github.com/Zverik/simple-rever

It doesn't get too deep in algorithms, hence it can reject a changeset, but if it works, it works 100% without conflicts.

Ilya Zverev replied to Ilya

And if doing "pip install" is too much work, there is a web version of that, ready for your changeset lists:

revert.osmz.ru/

Of course it's limited, since I don't want to overload mine or API servers.

Kamil Monicz (NorthCrab) recently published his own take on such reverter, but the usage of Google's text processing library leads to weird unreported issues when reverting geometry modifications. So be careful:

wiki.openstreetmap.org/wiki/Os

Ilya Zverev replied to Ilya

After OWL (look it up) died, we were left without map monitoring tools. So I wrote a backend in Perl, learnt OpenLayers and made this website.

WhoDidIt tracks node edits and groups them into small rectangles, so you can see where people changed geometries, and could subscribe to an area.

My instance did non survive the https, but thankfully Simon made a fork. Alas I can't get it to work either:

simon04.dev.openstreetmap.org/

It's definitely old, OSMCha covers all that better. But it was pretty.

After OWL (look it up) died, we were left without map monitoring tools. So I wrote a backend in Perl, learnt OpenLayers and made this website.

WhoDidIt tracks node edits and groups them into small rectangles, so you can see where people changed geometries, and could subscribe to an area.

My instance did non survive the https, but thankfully Simon made a fork. Alas I can't get it to work either:

Ilya Zverev replied to Ilya

For a possible new version that also accounted for ways and relations, I first looked at augmented diffs. But every time I try to use them, I regret it.

So I started writing "changechange": a script that keeps track of references and enriches official osmChange files with geometries and references.

github.com/Zverik/changechange

It would not lead to 100 MB minutely diffs, like in Overpass, but enough to keep track of changes and maintain filtered extracts.

Didn't have resources to finish though.

For a possible new version that also accounted for ways and relations, I first looked at augmented diffs. But every time I try to use them, I regret it.

So I started writing "changechange": a script that keeps track of references and enriches official osmChange files with geometries and references.

github.com/Zverik/changechange

Ilya Zverev replied to Ilya

Regarding mapping statistics, we are still down to counting nodes and ways. For a mapping party in 2021 I spent three weeks experimenting with something better.

OSM Changes Counter is not well documented, but can count changes to objects of a given type, split them by city, apply weights (e.g. tagged node is worth more than a road way).

It also correctly counts roads splits and merges to output results in km — I think it's the only tool in all OSM that does that.

github.com/Zverik/osm-changes-

Regarding mapping statistics, we are still down to counting nodes and ways. For a mapping party in 2021 I spent three weeks experimenting with something better.

OSM Changes Counter is not well documented, but can count changes to objects of a given type, split them by city, apply weights (e.g. tagged node is worth more than a road way).

Ilya Zverev replied to Ilya

This one is not about OSM, but might be interesting to railway enthusiasts like me :)

GeoAlbum is a photo album with geospatial context. The script was inspired by @tmcw 's Big: keyboard navigation, data in html tags. You make an html page, include the library file, and it turns into an interactive album with numbered photos and additional layers.

github.com/zverik/geoalbum

I used it to share photos from a railway construction site along three years:

textual.ru/lk120430/

Ilya Zverev replied to Ilya

In 2020 the @sotm was held online for doomsday reasons. I usually help with fun things at these conferences, so for 2020 I made an @openstreetmap quiz. Having tried it now, I'd say I made it a bit harder than I should have.

zverik.github.io/sotm2020-quiz

Being a fan of data structures, I of course made it a quiz framework, but unlike GeoAlbum, this repo got zero forks. Probably because I didn't share it much.

Today is the last day to submit your talk for @sotm 2024 btw!

2024.stateofthemap.org/calls/g

In 2020 the @sotm was held online for doomsday reasons. I usually help with fun things at these conferences, so for 2020 I made an @openstreetmap quiz. Having tried it now, I'd say I made it a bit harder than I should have.

zverik.github.io/sotm2020-quiz

Being a fan of data structures, I of course made it a quiz framework, but unlike GeoAlbum, this repo got zero forks. Probably because I didn't share it much.

Ilya Zverev replied to Ilya

I dabbled in creating map styles like ten years ago, with Mapnik and TileMill. For our local cycling community I made a style that looks excellent printed in black&white, on which we could overlay routes. It was called like the community: "Veloroad".

Trained eye could notice multiple things on it that even modern styles don't do: look at road and river names, station symbols, place visibility.

There is a working tile server, but super slow. Probably gonna take it down.

osmz.ru/veloroad.html#7/58.374

I dabbled in creating map styles like ten years ago, with Mapnik and TileMill. For our local cycling community I made a style that looks excellent printed in black&white, on which we could overlay routes. It was called like the community: "Veloroad".

Trained eye could notice multiple things on it that even modern styles don't do: look at road and river names, station symbols, place visibility.

Ilya Zverev replied to Ilya

Obviously running command-line tools to produce a map is not ideal for non-GIS people. So I also made a web UI to prepare route maps.

You just upload a GPX trace, adjust the printing bounds, add a scale bar if needed, and download a PDF. Another online tool would merge several PDFs into a booklet.

It's actually a set of tools underneath, some fix mapnik's SVG issues, some preprocess the values. I know of at least one business spawned from this (not mine obviously).

TheStroyer replied to Ilya

@zverik would you have preferred it would be your own company to make a product out of it? Or do you want to have a different company based on OSM?

Ilya Zverev replied to TheStroyer

@TheStroyer I don't want to run a company based on a single product, because I don't have an attention span and management skills for that :) I'm pretty fine with my tools used for business, and with this one, I helped set them up actually.

TheStroyer replied to Ilya

@zverik ah yes short attention span. That's why you have so many different projects 😂
But seriously, manh of these projects are really great. They just needs l have started just one project in OSM. And it's probably less complex than many of your projects

Ilya Zverev replied to Ilya

Ten years ago everybody made maps with Mapnik. There were several scripts that simplified the task, but all had issues. So I wrote another.

Nik4 makes preparing a map image easy. No calculations needed, just choose an area, put physical or pixel dimensions, and you got the exact map you expected.

github.com/Zverik/Nik4

There were many little features inside that removed hassles. Like partial rendering, scale factors, ppi and route fitting. And fixing cairo's SVG output.

Ilya Zverev replied to Ilya

Of course another question that was heard from every business, "how do we get the tiles". Mapnik had a sample python script packaged, but it was slow and hard to use. I'm pretty good at APIs, so I made my own.

Polytiles can render regular raster tiles for a given bbox in multiple threads. Obviously. It also can use a polygon file or a relation from OSM, it can render retina tiles, generate an mbtiles file, or just produce multiple lists for other tools.

github.com/Zverik/polytiles

Ilya Zverev replied to Ilya

Obviously setting up Mapnik locally is hard, and people wanted to download OSM tiles with a proper UI.

In 2011 I took over the development of JTileDownloader, which does exactly that. Bulk downloading was frowned upon even then. I tried to ease the load: imposed a 5 tiles/sec limit and altered downloading order to meta-tiles (8x8 tile packs).

wiki.openstreetmap.org/wiki/JT

Still, @osm_tech don't care, JTD was banned by user-agent, and people returned to anonymous bulk downloaders with no safeguards.

Obviously setting up Mapnik locally is hard, and people wanted to download OSM tiles with a proper UI.

In 2011 I took over the development of JTileDownloader, which does exactly that. Bulk downloading was frowned upon even then. I tried to ease the load: imposed a 5 tiles/sec limit and altered downloading order to meta-tiles (8x8 tile packs).

Ilya Zverev replied to Ilya

And back to my projects from days back, that still operate. In the same trend, seeing something and improving on it, I took Frederik's BigMap and added an online tile-stitching service.

bigmap.osmz.ru/

The UI is the same, still bad, but it's the easiest way to get a raster map for an area. And also georeferencing files for OziExplorer or QGIS. Many people use it daily.

I see how it could be made better, faster and easier, but as always, not enough time. And no alternatives haha.

Rihards Olups replied to Ilya

@zverik Have used this one (grabbing the generated Perl script) - thank you for this tool :)

How is georeferencing done?

Ilya Zverev replied to Rihards

@richlv Thanks for using it! Georeferencing is simple — it's tiles, we know exact locations of all corners :) Just download a WLD file and put it near the image.

Rihards Olups replied to Ilya

@zverik Ah, is this a usecase like "download tile files locally and use them as a georeferenced layer"?

I'm only doing OSM in an amateurish way, thus these GIS things are another world for me =)

Ilya Zverev replied to Rihards

@richlv Yes, exactly. A good alternative to adding a live OSM layer and re-downloading tiles every time something moves.

Rihards Olups replied to Ilya

@zverik Neat, thank you for the explanation. Maybe one day I'll find time to dig more into these topics :)

Ilya Zverev replied to Ilya

When belgian OSM guys made the Welcome Tool in 2016, I set up an instance for Russia and started welcoming people.

I sent a few hundred messages, and after promoting the tool, some other mappers did too.

Alas the response rate was like one percent.

And when I got replies, sometimes I wished I hadn't.

But without welcoming messages, people in OSM feel themselves in a vacuum. There are still no links to communities anywhere on osm.org.

Here's the global WT instance: welcome.osm.be/

Eugene Alvin Villar 🇵🇭 replied to Ilya

@zverik maybe you have some suggestions on how to improve openstreetmap.org/communities ? One idea being floated around is to embed the OSM Community Index map somehow in that page. (The list of local chapters is already dynamically based on the index.)

#OpenStreetMap

Ilya Zverev replied to Eugene Alvin Villar 🇵🇭

@seav Start with a big bold link to the forum on the "Communities" page!

Generally I'd take the hint from the iD editor. It does a pretty good job of listing links after you upload a changeset.

Luis Villa replied to Ilya

@zverik ooof I feel that one. Have started making my first contributions in years (because I realized I can add bike racks) but it might as well be posting into the void.

Ilya Zverev replied to Ilya

Today, brownouts start for OAuth1a endpoints. In a month, only OAuth2 can be used.

One of my services using OAuth1 is OSM Authentication Proxy. Since storing passwords is bad, and OAuth sometimes is too hard to implement (you need a browser!), I made this proxy.

Essentially it's a website that says "yes, the person with the token is indeed an OSM user". It doesn't upload anything to OSM API.

I thought of using it for command-line tools and plugins, but ended up not.

auth.osmz.ru/

Ilya Zverev replied to Ilya

Command-line applications have a hard time with OAuth, because it requires a browser. The auth flow has so many steps, it was much easier to just give up and use Basic Auth with a password.

Taking a hint from a Google's library, I made cli-oauth2: a Python library that makes authenticating a one-line task.

github.com/Zverik/cli-oauth2

Fun fact: the idea came when I was rewriting Level0 for command-line. Didn't get it to work (yet haha), but there's one less problem to solve.

Ilya Zverev replied to Ilya

This one came up yesterday, while preparing for @organicmaps GSoC student work.

When developing an editor, you need to work with OSM Sandbox, a dev copy of API with no data. Sometimes it's frustrating because complex data is where an editor breaks. Usually I downloaded an OSM extract in JOSM, fixed ids, and uploaded it to the Sandbox, but on the 100th time I gave up.

github.com/Zverik/osm_to_sandb

This script helps you transfer a bbox worth of data in two commands, one of which is pip install.

This one came up yesterday, while preparing for @organicmaps GSoC student work.

When developing an editor, you need to work with OSM Sandbox, a dev copy of API with no data. Sometimes it's frustrating because complex data is where an editor breaks. Usually I downloaded an OSM extract in JOSM, fixed ids, and uploaded it to the Sandbox, but on the 100th time I gave up.

Organic Maps replied to Ilya

@zverik Does the script also change IDs? What does "fix ids" mean? For readers' info, Organic Maps Editor doesn't store IDs and doesn't rely on them.

InsertUser replied to Organic

@organicmaps
I'd guess it flips them to be negative and resets any version numbers so that the dev server recognises them as new and assigns IDs to them rather than rejecting them as unknown.
@zverik

rugk replied to Ilya

@zverik
Hmm giving out tokens on a HTTP site does not sound secure, does it?

Ilya Zverev replied to rugk

@rugk yeah I decided not to set up certificates given nobody uses the service :)

Simon Poole replied to Ilya

"There are still no links to communities anywhere on osm.org." @zverik every time you use iD and then there's a whole very visible tab dedicated to the subject openstreetmap.org/communities

Ilya Zverev replied to Simon

@simon *every time you upload a change in iD — which is a pretty long way to a link.

On the tab there's a list of Local Chapters, essentially legal entities. Works for a business, too much for a person. I just want a link to a forum at least, or that localized panel from iD ideally, visible at all times on the main page.

Andy Allan replied to Ilya

@zverik @simon I intend to make much more use of the OCI integration into openstreetmap-website, but I'm juggling a lot of different things.

I would like it so that when you set your home location, you see the list of local communities (taken from OCI) on your dashboard.

Fla replied to Ilya

@zverik @organicmaps OrganicMaps makes it easy to *add* a place, but I never found how to *edit* one.

Organic Maps replied to Fla

@fla @zverik select a place and press Edit Place button at the bottom. Just make sure you have the latest maps data.

Fla replied to Organic

@organicmaps @zverik

I dont have any Edit button. I am correctly logged in my OSM account. My build is 2024.03.31-8-FDroid but it was also the case with all the previous version.

Mikkel Roald-Arbøl replied to Organic

@organicmaps @fla @zverik I also don’t have an Edit button on iOS. On the newest Testflight version 2024.03.31 (7).

Ilya Zverev replied to Mikkel

@roaldarboel @organicmaps @fla Edit button is not shown if maps are older than three months. Could you plz check that your maps are updated?

Fla replied to Ilya

@zverik @roaldarboel @organicmaps

Ah, indeed, that's the reason! Well, would have been better to still display the button but then explaining that maps have to be updated first.

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