Not necessarily, it just saves lots of space if you don't need to store any kind of graphical data.
Some older video games used this trick for fitting more levels in limited space, but the levels were always the same.
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Not necessarily, it just saves lots of space if you don't need to store any kind of graphical data. Some older video games used this trick for fitting more levels in limited space, but the levels were always the same. No comments
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