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tinspin

@neauoire The economy has to shift to export benefit per watt as the measure of value. Unity/Unreal/Godot are in that context not even options. AAA is even worse. Make your own engines and share load between hot-reloaded C++ and Java. Make your games engines open with "Source Available". License assets with resell rights to minimize bureaucracy. Make client-server multiplayer action games with gameplay that never expires. A jam is not the solution because it creates more waste.

3 comments
Devil Lu Linvega

@tinspin and here I was thinking about using Unreal

tinspin

@neauoire Haha, sorry to be such a party pooper all the time!

Devil Lu Linvega

@tinspin I was kidding, I'd never use something like Unity for this ^__^

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