“If you are the stingray at the center of a pregnancy scandal, you are probably doing fine because you have no concept of social media.” https://defector.com/charlotte-the-ray-did-not-have-sex-with-a-shark-so-stop-asking
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Open on digipres.club Misty
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Misty
“If you are the stingray at the center of a pregnancy scandal, you are probably doing fine because you have no concept of social media.” https://defector.com/charlotte-the-ray-did-not-have-sex-with-a-shark-so-stop-asking
Misty
Was reading an article about how Google's instant answers claim you can "melt an egg", so I tried it out for myself, and now the instant answer says yes but the source is the article *about the bad answer* https://arstechnica.com/information-technology/2023/09/can-you-melt-eggs-quoras-ai-says-yes-and-google-is-sharing-the-result/
Misty
It’s wild to me I still see people say that Safari and Chrome are the same rendering engine. The Blink fork happened over a decade ago, they’ve drifted a ton since then.
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Brian Campbell
@misty And that's the second fork. The original Chromium was based on a fork, then they got it merged upstream but there was still a lot that was just conditionally compiled so that there were some features only used by Chrome (for instance, it had an entirely different JavaScript engine) and some used only by the other WebKit ports. After a while where they were maintained in one codebase but with a lot of ifdefs and divergence and conflict, they eventually forked again.
Misty
New blog post! I'm always seeing "first CD-ROM game" citations that are totally inconsistent, or which cite games like Myst, so I decided to put together a timeline of all the candidates - and ended up calling into question the point of "firsts" lists in the first place.
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vaguerant
@misty I don't think Street Fighter on CD-ROM is quite as weird as it seems. Arcade games would routinely be extremely large by home console stds, since they weren't being mass-produced on the same scale. Buying those ROMs at the home release scale would have been prohibitively expensive. Street Fighter in arcades was over 4 MB of ROMs. In 1988, it was inconceivable to do a home release of that size; only a handful of late SNES games in the mid-'90s were that big, after prices had come down.
Terence Eden
@misty that's such a cool post. Would you also consider LaserDisc games? Or are you a CD purist?
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Sander van Kasteel
@misty how badly I might want it, I have no use for it (don't have any Amiga machines). So I thought, I'd share it with my network.
Misty
lisp programmers are like, (((
Misty
Amiga fans of Mastodon: is there anyone who'd be interested in buying this AmigaOS developer preview installation CD? Includes the activation serial. I wanted to see if I could find someone who'd appreciate it before taking it to eBay. #retrocomputing
Misty
I keep seeing people turn off security options in their BIOS so Microsoft stops nagging them to upgrade to Windows 11, which - absolutely incredible perverse incentives there. I’m sure Microsoft didn’t *mean* to make a bunch of computers less secure, but that’s what they did!
★ Amy Star ★ :verified:
@misty if you have a PC that isn't capable of running Windows 11 due to its TPM nonsense, it just shames you with "YOUR COMPUTER IS TOO OLD TO UPGRADE TO WINDOWS 11" every time you open Update
Misty
New blog post! I wrote about the weird history of Photo CD games - a format for family photos and photographers' portfolios that was *not* intended for complex games, but people went for it anyway. I love how people will find a way to make games no matter what. https://cdrom.ca/games/2023/01/02/photocd.html
Darius Kazemi
@misty oh wow I had no idea about Photo CD as a format! This is so completely of a piece with my beloved Gadget (1993), I wonder if the creators had played a bunch of Photo CD games
Misty
New blog post: I dug up a cancelled Mac game so rare, there isn’t a single post about it on the internet! You read it here first. Spellgram would have been a CD-ROM adventure game from Bandai with a focus on symbols and hidden spells, and it was going to be directed by Takehiko Ito, the creator of Outlaw Star. Honestly it looks pretty interesting. I’ve included a gallery with every screenshot I’ve recovered. |
@misty "Although Charlotte is undoubtedly a special fish—all fish are special—…"
This author gets it