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70 posts total
mcc

Multiverse ideas are common but often ill-formed since they rarely seriously interrogate the question of "which universes exist?" / Max Tegmark formalized a simple idea that any universe is "real" if it has a complete mathematical description / a consequence of this idea is every computer program is a universe / in other words humans create tiny self-contained universes that we can insert avatars into and move around in, extract sounds and sights from / and we treat this as utterly mundane

mcc

Science is inherently incapable of answering the question of first origins / science is an infinite descent of "but why?", a five year old responding to each answer with the same question / if we say the big bang created the universe we are scientifically obligated to ask what caused the big bang / religion solves this problem by simply defining a primal mover and naming it "God" / but really all this means is religion allows itself to respond to "but who created God?" with "shut up"

mcc

Staring at Android logcat and a thing that is always interesting to me is when we have managed to recreate human anxiety conditions in a computer

AutumnMeowMeow🐱🐧

@mcc Is this pressure referring to physical pressure? Like is this about supercritical fluids?

mcc

The first union in a AAA studio (by Vice's counting) has just won the NLRB vote to bring itself into existence, after announcing an intent to form back around January.

The union in question is not big— about 28 members, comprising the QA team of a sub-studio of Activision Blizzard that does overflow work on Call of Duty titles— but unionization is so rare in games it's still a milestone. Interestingly I guess this means it will also be a rare union within Microsoft?

vice.com/en/article/y3vyyy/rav

The first union in a AAA studio (by Vice's counting) has just won the NLRB vote to bring itself into existence, after announcing an intent to form back around January.

The union in question is not big— about 28 members, comprising the QA team of a sub-studio of Activision Blizzard that does overflow work on Call of Duty titles— but unionization is so rare in games it's still a milestone. Interestingly I guess this means it will also be a rare union within Microsoft?

Kat Marchán 🐈

@mcc I'm so excited about this even though it's so few people.

mcc

What I'm listening to today: "space jam"

YouTube has this incredible wealth of people performing little improvised electronic sets pieces in bedrooms and on kitchen tables with whatever equipment they have and this has honestly been most of my music diet the last few years. A lot of these pieces have like 20 views yet are breathtaking. This is a 30-minute(!) ambient piece that starts as repetitive humming tones but finds a captivating hypnotic groove like… 12 minutes in

youtube.com/watch?v=-MUkdU67-G

What I'm listening to today: "space jam"

YouTube has this incredible wealth of people performing little improvised electronic sets pieces in bedrooms and on kitchen tables with whatever equipment they have and this has honestly been most of my music diet the last few years. A lot of these pieces have like 20 views yet are breathtaking. This is a 30-minute(!) ambient piece that starts as repetitive humming tones but finds a captivating hypnotic groove like… 12 minutes in

mcc

What I'm listening to today: "Make Noise Strega & Pianoteq Bechstein | Ambient"

So the Strega is a truly remarkable piece of hardware—a collaboration between a synth company and a musician (Alessandro Cortini) that blends "musical instrument" and "toy" in the way my old art-game projects strove to. It's a delay reverb simultaneously uglified and overpowered to make the perfect drone machine. Here it is at its best, tearing apart the spectra of an iPad piano synthesizer:

youtube.com/watch?v=eQ-4HM7E9J

What I'm listening to today: "Make Noise Strega & Pianoteq Bechstein | Ambient"

So the Strega is a truly remarkable piece of hardware—a collaboration between a synth company and a musician (Alessandro Cortini) that blends "musical instrument" and "toy" in the way my old art-game projects strove to. It's a delay reverb simultaneously uglified and overpowered to make the perfect drone machine. Here it is at its best, tearing apart the spectra of an iPad piano synthesizer:

mcc

So I think sometimes about why it is I don't post much on Mastodon, or what I'd need to post here more frequently.

Right now I pretty much only post here when I've got something to *share*-- new art or something. Which isn't that often.

Meanwhile I go on Twitter just all the time to post irrelevancies-- little jokes, stray thoughts about lunch.

A vicious cycle results. I post on Twitter because I post on Twitter. I don't post on Mastodon because I don't post on Mastodon.

mcc

But there's something awkwarder: *Because* I don't post on Mastodon often, my Mastodon feed is real nice and clean. And that actually makes it hard to post trivial stuff here. If I posted here about my Saturday Twitch streams (twitch.tv/mcc111 , every Saturday about 2 PM EST, this Saturday I introduce myself to Touhou) it would flood out all my other posts. I feel a self-imposed pressure to maintain this pristine low-frequency-high-Signal-to-Noise streak.

mcc

Hey so! I'll be doing a streamed talk at DCG201 (DEFCON New Jersey local) this Friday, 7PM EST, as part of a program on VR tech: defcon201.medium.com/dcg-201-o

My talk's subject: LOVR.ORG (the open source VR library I use); nuts & bolts of VR dev, and how to get started; my game SKATEGIRL DESTROYS THE UNIVERSE (
@mermaidindustries ); and a look into SKATEGIRL'S internals.

The talk after me (7:30) is by Nevyn Bengtsson, talking about alloverse.com, another LOVR project.

Hey so! I'll be doing a streamed talk at DCG201 (DEFCON New Jersey local) this Friday, 7PM EST, as part of a program on VR tech: defcon201.medium.com/dcg-201-o

My talk's subject: LOVR.ORG (the open source VR library I use); nuts & bolts of VR dev, and how to get started; my game SKATEGIRL DESTROYS THE UNIVERSE (
@mermaidindustries ); and a look into SKATEGIRL'S internals.

mcc

So my game company finally announced the game what we've been working on for the last three years! Trailer here, game to be released… hopefully soon (I actually have a pretty clear idea of a release date but it seems foolish to attempt to announce a specific ship date in the current Circumstances) mastodon.social/@mermaidindust

mcc

Anyway if you're wondering what you've been missing on Twitter, today Twitter started instantly autobanning anyone who said the word "Memphis" and did not figure out what had happened and fix it for like six hours

The entire time people were experimentally tweeting "Wait, do you really get banned if you say 'Memphis'?" and getting banned

mcc

The COVID-19 bill is released and hidden in it are two *enormous* copyright provisions; the Tillis bill that creates a jail felony for streaming infringements, and the "CASE act" that creates a totally new low-friction DMCA-takedown-like court that can levy five-digit fines for…well, pretty much anything, without the checks on abuse a normal court has or (to my read) adequate notice to targets they were even sued.

These have real potential to harm average Internet users.
hollywoodreporter.com/thr-esq/

The COVID-19 bill is released and hidden in it are two *enormous* copyright provisions; the Tillis bill that creates a jail felony for streaming infringements, and the "CASE act" that creates a totally new low-friction DMCA-takedown-like court that can levy five-digit fines for…well, pretty much anything, without the checks on abuse a normal court has or (to my read) adequate notice to targets they were even sued.

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