Getting #GodotEngine oiled up to the state it is now, where development speed is so incredibly fast and there is such good harmony with foundation, contributions and community took many many, _many_ years of refining processes for development, contribution, release management, moderation, etc.
I will do a talk about it at GodotCon in a week explaining parts of this process!
Pressing the fork button takes a second. Learning to do what we do takes a tiny bit more 😞.
@reduz will the talk be available online after the conference ?
I’m not going at #GodotCon but I’m really interested by that talk !
@reduz That fork was funny. I didn’t want to write about it on Twitter because trolls would come but it’s just obviously DOA because it will have zero technical differentiation.
@reduz They're already 62 commits behind and they haven't even changed the branding in the readme yet. If they were intending it to be a serious effort, it'll be really funny when they finally realize what the magnitude of responsibility is that they volunteered for.