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30 posts total
vga256

doing some hypercard research, and came across these two PICTs buried in a hypercard stack on a mac cd from 1994

wish i could give credit to the artists, but there was no metadata

#hypercard #vintageApple

Miguel Arroz

@vga256 Wow, that’s beautiful! I have a vague recollection of seeing the second one somewhere. What stack was it?

vga256

it’s still #caturday somewhere

enjoy some black beans

vga256

henry and lucy know what to do when it is -40C outside 🥰

#CatsOfMastodon

vga256

my mom inexplicably bought this NKOTB boyband cat figurine set for me at christmas

it has become the dead child’s bedroom of fireplace mantle knickknacks. my wife pretends they aren’t there, and i promise to get rid of them someday

#caturday

vga256

i very rarely post news-related articles, but john naughton's short commentary on the intricacies of building a silicon chip fab factory in the US briefly mentions sociologist harry collins, whose analyses of tacit knowledge in technical sciences is worthy of more scrutiny

theguardian.com/commentisfree/

collins' works rest heavily upon his academic predecessor michael polanyi - a chemist and philosopher of science. polanyi wrote extensively on the subject of "personal knowledge" - indwelling and tacit knowing as crucial parts of the scientific process.

in the physical sciences, and - i've noticed more specifically in computing sciences - the concept of tacit (what we might call "unconscious") knowing are verboten. all knowledge is assumed to be focal, conscious, descriptive and discursive.

the undescribed and undescribable are treated as either hurdles to knowledge, or annoying noise in the signal.

two of his books, Personal Knowledge and the Tacit Dimension, are among the top ten most influential books i've read in my academic career. they deal extensively with the concept of tacit knowing and its role in scientific discovery, among many other important insights into the phenomenology of pre-conscious human experience

i bring this up because i now work in an industry that lies right on the borderline between tacit and explicit knowledge.

making games requires a tacit understanding of 'what makes something fun or enjoyable' that is not completely linguistically describable. making games also requires, in equal parts, objective, logical descriptions of behaviour - written as code! - that rely purely upon explicit description.

these two forms of knowing are "both sides of the same coin" as polanyi would put it - but they're also inherently contrastive. programming something to be fun or playful isn't the same thing as having fun playing it.

i guess i mention this because i wish more had been done to integrate advancements made in the philosophy of science into creative disciplines, like programming and art.

seeing john naughton bring this into something as technical as chip fabbing warms my heart.

i very rarely post news-related articles, but john naughton's short commentary on the intricacies of building a silicon chip fab factory in the US briefly mentions sociologist harry collins, whose analyses of tacit knowledge in technical sciences is worthy of more scrutiny

theguardian.com/commentisfree/

vga256

fellow #bbs and #adventuregame nerds, please welcome none other than Seth Able The Bard himself, maker of Legend of the Red Dragon and Dink Smallwood, to mastodon 👏 @rtsoft

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🎓 Dr. Freemo :jpf: 🇳🇱

@vga256 @rtsoft

Woa woa woa.. seth able... LORD maker!!!!! I grew up obsessed with that game in the BBS days... it was my game! I never even thought about the person who made it, but this is so so cool... I am now a fan of this person!

Hollis

@vga256 @rtsoft [Mustn't flirt with the bard]
[Charm too low]
[Don't do it]
[Don't you dare]
... 😉

[Client disconnected]

vga256

while i'm sad to see #reddit circling the toilet, it only reminded me of how urgent it is that we finally ditch centralized social media. reddit itself isn't the problem - it's a symptom of a much more generalized problem we've had since FB became a thing in the late 00's.

i've spent the past week re-purposing, patching, porting, and expanding a great piece of software based on the same #nntp protocol that #usenet uses, for creating discussion groups. i'm calling it "tomo" (友 - 'friend') bbs.

some time soon folks can spin up their own tomo shards, create discussion groups in a similar manner to reddit, decide whether they want to keep the group restricted to their shard, or share the group with other tomo shards in a public network of discussion groups called tomonet. completely decentralized private or public discussions without supercorporation bs.

best of all, since it is based on plain 'ol usenet-like nntp, you can read and post to discussion groups from a 1977 VAX mainframe, a 1984 IBM PCjr at 2400 baud, an Apple Newton, or a brand new phone.

i can't wait to bust out forté free agent for windows 3.11 and get posting this weekend. 😎

while i'm sad to see #reddit circling the toilet, it only reminded me of how urgent it is that we finally ditch centralized social media. reddit itself isn't the problem - it's a symptom of a much more generalized problem we've had since FB became a thing in the late 00's.

i've spent the past week re-purposing, patching, porting, and expanding a great piece of software based on the same #nntp protocol that #usenet uses, for creating discussion groups. i'm calling it "tomo" (友 - 'friend') bbs.

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Matt Campbell

@vga256 In William Hertling's 2016 novel Kill Process, he used "Tomo" as the name of the fictionalized version of Facebook.

Flash Mob Of One

@vga256 Yeah, maybe the biggest upside of my stepping back from roller derby is that I now, 100%, don't need FB anymore. I don't plan to turn mine back on.

Bersl

@vga256 I've been waiting for a re-use of NNTP for a long time.

vga256

really proud to announce Another World (Out of this World) is for the first time available for PowerPC Macs! 🥳

i spent a week rewriting and Cocoa-ifying gregory montoir's original interpreter code from 2004. it's a WIP in terms of UI, but the game should be completely playable beginning to end now!

so if you've got a PowerPC-based G3, G4, or G5 mac, please have a go :) i'd love to know what it will/won't run on.

Download here:
(complete with homepage built with macromedia dreamweaver and fireworks MX 😆 )

dialup.cafe/~vga256/another_wo

really proud to announce Another World (Out of this World) is for the first time available for PowerPC Macs! 🥳

i spent a week rewriting and Cocoa-ifying gregory montoir's original interpreter code from 2004. it's a WIP in terms of UI, but the game should be completely playable beginning to end now!

Nicolas Ward

@vga256 I tried doing my website up in pinstripes circa 2003 but I hadn't the skills for it. I was using DreamWeaver MX at the time and kept having to manually delete its generated nested <font> tags.

vga256

@tomw this is one of the core theses of jane jacobs' (underrated!) book 'Dark Age Ahead'. i've thought about it many times over the past 20 years, and it has only become increasingly true over time.

vga256

john #carmack's full resignation letter to the #meta #VR team. some nice insights into work culture at facebook. always enjoy his candour

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