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2 posts total
Jake Rodkin

A couple of days ago at work we announced the Steam Deck OLED. It’s available next week (Nov 16) and though it’s got a bunch of great improvements like longer battery life, faster downloads, the star is the ultra-bright HDR OLED screen.

The screens are ridiculously bright and vibrant, so we thought it would be fun to use actual Steam Deck OLEDs as lighting sources to light our entire launch trailer.

Of course this necessitated building a giant metal orb. First though, here’s the final spot:

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Privatepower42

@ja2ke people are saying that the etched screen is taking away value from the OLED screen. What can you say to this people about why their fears are unfounded?

Hunter Perrin

@ja2ke I already own two Steam Decks. Please, I’m begging you, stop making better stuff. πŸ₯Ί

Jake Rodkin

I’ve been working with Steve Purcell doing the graphic design for this new release of Sam & Max Hit the Road, which goes on sale Jan 6. It’s been a dream project come to life to get to do the packaging for a LucasArts game, and it being Hit the Road to boot. The final release should be pretty packed with detail. I can’t wait for people to actually get it.

#SamAndMax #LucasArts #adventuregames

Jake Rodkin

In addition to a bunch of feelies, it should have a lot of never before seen behind the scenes art too, like the ones attached to this post (these in particular might not make the cut since the design is still in flux, but it’s good example content!)

It’ll be available as an open edition starting January 6th from Limited Run Games here: limitedrungames.com/products/s

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