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If you're programming a game where a boat moves through water, you might be tempted (as I would) to change the V-shape angle of the waves behind the boat based on how fast the boat was moving! What if I told you that that V-shaped angle is always 19.47Β°, regardless of how fast the boat is travelling? π± This pattern even holds true for a duck traversing a pond. π¦ The envelope of these waves stands at a fixed angle, and the wake has a characteristic feathered pattern.
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@pikuma Fun! I studied wakefields in plasma, and you can get some really cool patterns from that π |
@pikuma omg thatβs so good!!!!
@pikuma fabulous!
also the first beneficial use of βlook upβ
@pikuma Left handed is great, but Y up?!
(Ok, and now is where you respond with the Z up finger... Kinda walked into that one...)