@Raccoon @thomasfuchs CUDA is pretty much locked into Nvidia tech, right?
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@Raccoon @DeltaWye @thomasfuchs OpenCL was an early attempt at an open standard. The current-gen standand is Compute Shaders, which is integrated into Vulkan, Metal, and DX12. The wgpu (rust) and dawn (C++) libraries provide cross-platform access to this interface. |
@DeltaWye @thomasfuchs
You know, I'm so used to messing with it like that, I didn't even realize that was Nvidia's proprietary snowflake driver.
Apparently the normal version is OpenCL and ROCm.
Still, batch computing on the GPU when you aren't using it for graphics is getting a lot of power out of the hardware that we just didn't utilize before.