@mks_h yeah absolutely. It's pretty much the same approach :) Different goals, a wasm implementation in an afternoon would be intense, but if you're interested to go deeper in the design idea: http://wiki.xxiivv.com/site/devlog
Further reading: https://dercuano.github.io/notes/uvc-archiving.html
@neauoire oh, I like the sound of that. Just a random thought after reading this article — maybe it would also make sense to have API at virtual machine/emulation level for media resources. Like, to have image not as a complicated PNG, but as a two dimensional array of RGB values. And if you want to feed this program a PNG, you just have to convert it to this simple format at the virtual machine level. But this would probably limit applicability to programs specifically made to be preserved. Idk