People need to learn the difference between licensed works (like say Black Mesa), and people just using the IP of a big company however they want. It's *really* not that complicated.
And this is entirely separate to open source reimplementations, that don't use the originals.
Mods are one thing, porting the whole idea of the game with the name, assets and everything to now what is technically a very different game engine (s&box) is not the same lol.