Didn't get to implement translucent windows, but I did get a bunch of things moving forward.
I fixed some message passing issues I've had since day1, and pushed on with the program that monitors what is going through connections between the programs, it sounds boring like that, but it wasn't, it was pretty fun, the rom intercepts and draws the data that programs send to each other in real-time.
https://rabbits.srht.site/decadv/
#DecemberAdventure
@neauoire Wait. Translucent windows in a four bit video buffer? You might not remember this, but that was a touted feature of Aubade, my Hyperjam submission many moons ago! ๐ What's your plan, hypothetically, for low bit depth translucency?