@winload_exe yeah that's what i used but i couldn't really find anything that was just a husk from behind, thought the wall made the perspective look a bit off
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@winload_exe yeah that's what i used but i couldn't really find anything that was just a husk from behind, thought the wall made the perspective look a bit off 2 comments
@winload_exe never actually bothered to look down there |
@fcon to be fair, the raw render for the wall wound up being this largely rushed, unposed and butchered mess