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charlie

@neauoire so excited to see this evolve. you got me here wondering about the implications of connecting ports other than console in and console out, this aspect could be really fun to explore!

7 comments
Devine Lu Linvega replied to charlie

@bellinitte yeah, there's plenty to try with this! I feel like I haven't even scratched the surface

Leon replied to Devine Lu Linvega

@neauoire @bellinitte I always wondered what it would be like to have an OS where I could explicitly and visually patch sound, data, events, hardware etc like a modular system.

Leon replied to Devine Lu Linvega

@neauoire @bellinitte I think it would be pretty cool to be able to flip all the windows over and then suddenly it’s all like Propellerheads Reason with skeuomorphic weighted patch cables

Devine Lu Linvega replied to Leon

@leon @bellinitte Oh shit I remember that stuff well <3 In the uxn world, cables are always showing tho, there's no flipworld.

Leon replied to Devine Lu Linvega

@neauoire @bellinitte you might want to consider some kind of tooling to manage cables down the line, if a session ends up like any of my patches it’s going to be a bit of a rats nest

Devine Lu Linvega replied to Leon

@leon @bellinitte modules are actual programs so there shouldn't be too much external routing, but we'll see. It's only my second day using a modular OS to my daily work.

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