@gamingonlinux some Linux folk are super anti any proprietary games, I've had this kind of vitriol over my unity game being open source because it's not "really" (yknow, before unity absolutely shit the bed)
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@gamingonlinux some Linux folk are super anti any proprietary games, I've had this kind of vitriol over my unity game being open source because it's not "really" (yknow, before unity absolutely shit the bed) 3 comments
@jukibom I don't doubt you've had a few though ofc, but I *do* understand the sentiment. Can something truly be open if it *depends* on a proprietary engine? It is something worth thinking about - but it's a shame some people resort to being bastards. @gamingonlinux I definitely agree, I would much rather be doing it on an open engine but it was the best option to do a thing quick at the time :( |
@jukibom Respectfully, that's very much the opposite experience I've seen. I've run GamingOnLinux for 13+ years, and it's super rare to get a FOSS zealot. Like 99% of what I cover is proprietary.
This comment is purely from the recent Unity fiasco...but they seem to think I'm on the Unity execs side lmao