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Liam @ GamingOnLinux 🐧🎮

The more I think on it, the worse it sounds. How exactly are they tracking installs? We need it to be clear on what they're tracking, otherwise that's a big privacy red flag.

And how accurate will it be? What about pirated installs? Charity keys? Etc. So many bits unclear.

15 comments
HeroOfDermwood

@gamingonlinux What about families who install a single purchase on multiple computers and consoles? And yes, what are they tracking to identify a unique install?

Vildravn | Working on Starveil

@gamingonlinux Obviously this can be different for Unity, but aren't most of revenue thresholds etc. usually self-reported?

Liam @ GamingOnLinux 🐧🎮

@vildravn there's no way they will rely on users accurately manually reporting this kind of thing

Vildravn | Working on Starveil

@gamingonlinux Maybe not and it will definitely make me suspicious of any Unity game going forward.

Liam @ GamingOnLinux 🐧🎮

A comment on the article brings up an interesting point: what about GOG offline installers? Add to that Epic Store freebies? The list of uncertain ways this could be a problem just keep appearing.

Liam @ GamingOnLinux 🐧🎮

Oh and hey, it's a flat-fee.

So...if you're already over the thresholds and you run a sale, you're already getting less - and then you're paying Unity a flat-fee for each of those new players!

Lmao. Unity RN:

Liam @ GamingOnLinux 🐧🎮

So games under $10 using Unity, just won't run sales now?

GothPanda

@gamingonlinux This *sounds* like an idea that an exec had and just ran through, and no one got a chance to actually think about it before doing it...

Benjamin

@gamingonlinux What about me installing it on my PC and my Deck? Will it cost twice?

Liam @ GamingOnLinux 🐧🎮

@ben they must be sending some identifier I assume, but like what exactly?

doragasu

@gamingonlinux @ben And what about me installing it on the Deck, formatting the Deck and installing it again?

Von Xylofon

@gamingonlinux I don't see this working without the installer phoning home. New games will need to be online-once or always online. Either way, unless this is reversed, I think this is the end of Unity as a platform for low-to-moderately successful indies as we know it.

Marta Threadbare

@gamingonlinux Since I'm usually low on space in my internal hdd's I uninstall and reinstall some of my favorite games a lot.. will that actually cost money to the devs now?

AMS

@gamingonlinux Figure out the unity tracking, make a patcher that sends epic-bliz-micro-vision account keys for all your indie games.

Bayou_wulf

@gamingonlinux That has been my question. I doubt publishers and stores are going to want to track this information, so that leaves Unity phoning home...

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