90s graphics. A 2D playarea of sprites strewn about of every kind. Cat on a brick platform. Walls in strategic positions, a slanted floor holding a ball implied to will be rolling down, and walls forming a funnel for the ball to go down. This funnel has holes for the two literal revolvers to shoot through, one pointed at the cat, the other pointing at a dynamite next to a fish, bowl underneath the first revolver. A series of unused pulleys across the revolver area. And two currently in use pulley systems, one tied to the triggers of the revolvers on each end, with a fulcrum between them for the ball to land on and cause a firing, and one with a steel bucket on each end, a resting platform available for both but probably meant to hang halfway to block the revolver shots.
User toolbox on right of playarea, of one ball and one scissors.