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Speaktrap

@vinesnfluff @dosnostalgic
DirectX wasn't really needed as there was already OpenGL, which was much superior according to John Carmack, and I trust this guy.
OS/2 had multitasking before Windows.
Liberation of PC platform was a bit more compicated and I am pretty convinced it would take off with or without Gates anyway.

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Count Regal Inkwell

@speaktrap @dosnostalgic while I ain't got sources for it, I'd bet a lot of money that the reason Carmack preferred OpenGL was that it allowed him to code closer to the bare metal, which is great if, like Carmack, you're basically a space alien level supergenius.

For everyone else, a library like DX that distanced you from the hardware (especially with how diverse PC hardware had become at that point) and provided a common layer of abstraction between it and software made development of applications infinitely easier.

As for OS/2 I'd have to double check the timeline... But I'm fairly sure it dropped *after* windows 3.0.

... And either way it was codeveloped by the microshaft team and a lot of its code got used on windows too.

@speaktrap @dosnostalgic while I ain't got sources for it, I'd bet a lot of money that the reason Carmack preferred OpenGL was that it allowed him to code closer to the bare metal, which is great if, like Carmack, you're basically a space alien level supergenius.

For everyone else, a library like DX that distanced you from the hardware (especially with how diverse PC hardware had become at that point) and provided a common layer of abstraction between it and software made development of applications...

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