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Fidel Destro

Afternoon mograph. Doing some experiments with Musgrave textures, and doing lots of very strange things with color and distorting input coordinates. Kind of a floating oil slick.

That shader takes way too long to render. I don't like 6 second frames. Grumpy face.

Also, kinda looks like what it's like to do mushrooms.
#Blender3D #B3D #GenerativeArt #3DArt

4 comments
Fidel Destro

"The artifacts are so different. So alien."

Fidel Destro

The interesting patterns actually need about 3 settings messed with. Musgrave Texture set to Ridged Multifractal, with the Detail raised, the Dimension reduced, and Gain boosted waaaaay up. And using a duplicate to manipulate input vectors has veeeerrrry interesting results.

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