I implemented the Uxn CPU VM in 6502 assembly with a simple sprite device using NES hardware sprites! It's incredibly constrained and slow, but it does run. No Varvara devices here, don't get too excited. 😊
Perhaps I'll look at some 6502-based computers now that I have the CPU core built.
https://codeberg.org/tbsp/takare-nes #uxn
@tbsp I can't believe that a) you went ahead with your madness of an idea b) that it even works. Crazy impressive as always, I'll take it for a spin today! Do you happen to also have a NES rom for the 64 spinning sprites written in 6502 proper? (I could make one if you don't)