@benthor yeah the moving is a bit tricky, in this case you could either, move the left 1x1 block right, so it would force the other to move right.
Or mouse2/mouse3 to change the collision check order to anti-clockwise. Which is how I manage it.
Top-level
@benthor yeah the moving is a bit tricky, in this case you could either, move the left 1x1 block right, so it would force the other to move right. Or mouse2/mouse3 to change the collision check order to anti-clockwise. Which is how I manage it. No comments
|