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Rylie ✨💖 Pavlik

@mcc I will point out that everybody involved in these standardization efforts seems to be doing it for the right reasons: it's mostly engineers, not managers, and the collaboration is really kinda magical feeling, at least in OpenXR. It's been really rewarding to be involved in standardization efforts. And we're all making the best decisions we can at the time with the data available, and with the limited political capital we each have. (I can't die on every API hill)

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Rylie ✨💖 Pavlik

@mcc I assume you know this of course, but perhaps your readers might not. Really nice summary, though. It's quite comprehensive. I'll have to try webgpu sometime, since I know the other graphics APIs approximately equally badly. (I can import and export textures, etc from all of them, but actually rendering is more of a mixed bag)

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