Penrose rhombohedra might be a promising one. This pattern is constructed with an acute rhombohedra and an obtuse rhombohedra. These apparently can be divided recursively into one another, which might make it reasonably straight forward to implement.
I doubt using this as a meshing algorithm would have any significant advantages over well established methods but the results are likely to look interesting.
I don't know how much flexibility the construction algorithm gives to placement but it would be neat to pick subtilings that arrange relative to the isosurface in convenient ways