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Devine Lu Linvega

I'm not sure what's most on-brand.. filling up the precious memory with fancy sound samples, or straight up playing the game's datastream as waveform.

5 comments
Alina 0xFF

@neauoire reminds me of the cool synth sounds and beats that are hidden in x64 MS Paint soundcloud.com/r2bl3nd/windows

lee

@neauoire i love it!
I'm thinking of the "Playstation" sample drop at the beginning of their old commercials...but it's bitcrushed memory.

Cory Arcangel made "Data Diaries" in 2002 , archived/documented here: anthology.rhizome.org/data-dia
turning his 'data' into an A/V mess, a 'digital diary'

"Made to function abnormally as a result of minimal artistic intervention, the machine simply rendered a normally unseen part of its memory in a tangible form."

@neauoire i love it!
I'm thinking of the "Playstation" sample drop at the beginning of their old commercials...but it's bitcrushed memory.

Cory Arcangel made "Data Diaries" in 2002 , archived/documented here: anthology.rhizome.org/data-dia
turning his 'data' into an A/V mess, a 'digital diary'

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