@davidaugust (please keep in mind I have been a digital designer for 20+ years, I can’t summarize good design in 2 toots)
Your approach is “all or nothing” and there is no such thing when it comes to assessing an interface and the experience it contributes to. Interfaces take place inside one or multiple systems and it is naive to think that anyone can use an interface “naturally”. This assumption is how we end up with excluding/non-accessible/painful experiences.
@davidaugust I do agree not every single element does require prior explanation (although it comes from patterns being learned either directly or via other life experience). An interesting (but not easily digestible) read on the topic is the ISO9241 ;)