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poetaster

@neauoire It just dawned on me, while looking at trying uxn on SFOS devices, that I didn't know if you deal with SDL_FINGERDOWN:? Is touch stuff implemented or does it need to be?

2 comments
Devil Lu Linvega

@poetaster if the fallback is the mouse device, it's probably not necessary? But if someone needs it, there's plenty of space left in the mouse device ports ^^

poetaster

@neauoire ok, theres multi-touch stuff and tap, tap hold stuff not covered by mouse like. But well known code. C++ to c then.

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