The image in my previous post is the sketch for the Utah teapot by Martin Newell, read more here: https://www.computerhistory.org/revolution/computer-graphics-music-and-art/15/206
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The image in my previous post is the sketch for the Utah teapot by Martin Newell, read more here: https://www.computerhistory.org/revolution/computer-graphics-music-and-art/15/206 5 comments
@thomasfuchs I spent a lot of time staring at that pot in my advanced computer graphics class in 1986. For my major project I implemented Torrance-Sparrow shading, which gave a metallic as opposed to plastic look to the 3D rendering with shading. @thomasfuchs I found "A Biography of the Pixel" by Alvy Ray Smith to be a fascinating history of the sampling theorem, photography, film animation, computers and, eventually, computer graphics. https://mitpress.mit.edu/9780262542456/a-biography-of-the-pixel/ A blog post about the book and Smith at [ https://computerhistory.org/blog/the-true-history-of-the-pixel/ ] |
@thomasfuchs This takes me back. A friend had an Amiga toaster and did some very cool stuff in the late 90s, and another worked on the first CG cartoon, Reboot, produced here in Vancouver... .an we have come such a long way!!