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Eugen Rochko

"How I cut GTA Online loading times by 70%"

nee.lv/2021/02/28/How-I-cut-GT

Turns out it's inefficiently parsing 10 MB of JSON every time you load the game

6 comments
[DATA EXPUNGED]
Brad Ackerman

@Gargron If their anti-cheat software doesn’t notice an extra unsigned DLL hooked in, they may as well just not have any at all because it’s clearly not going to even slightly slow down someone with malicious intent.

JP

@Gargron this is the kind of code design decisions that 80 hour weeks gets you

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