@gargron @darius @cj
- Its design means you can implement a distributed currency system in *fifty lines of code or less* and a toy authenticated chat system in *250 lines of code*. Both of these have been written but I haven't talked about them much yet. Yes, this means we could use this to bring payments to the fediverse.
- ActivityPub interop is planned as an easy-to-use shim library.
@gargron @darius @cj The design is taken from a little known language known as E: http://www.erights.org/
I have implemented that design on top of Racket/Scheme. The core ideas are portable.
E came out of a distributed virtual worlds game that unfortunately died in the late 90s crash but was very interesting called Electric Communities Habitat https://www.youtube.com/watch?v=KNiePoNiyvE
I talked about this in my apconf talk last year https://conf.tube/videos/watch/2b9a985b-ccdd-49ce-a81b-ed00d2b47c85
@gargron @darius @cj The design is taken from a little known language known as E: http://www.erights.org/
I have implemented that design on top of Racket/Scheme. The core ideas are portable.
E came out of a distributed virtual worlds game that unfortunately died in the late 90s crash but was very interesting called Electric Communities Habitat https://www.youtube.com/watch?v=KNiePoNiyvE