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Brion Vibber

@polychrome when we upgraded our PC from EGA to VGA back in the day, 200-line modes switched to line doubling so old CGA/EGA 320x200 games became *super blocky*

Kids these days don't know low-res used to look sorta ok ;)

1 comment
Antarctic Chique
@brion @polychrome This exactly - VGA (and VGA monitors) created the blocky look.

Fwiw, I remember actually preferring the blocky VGA graphics over the non-blocky low-res output on my Amiga on a multiscan monitor at the time, because I found seeing the space between scanlines more distracting / ugly than the big chunky pixels.
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