New dome!
There are many advantages to moving to smaller panels in the new design (momentum etc), but the price drop going to a 300mm dome from 400mm would be justification enough.
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New dome! 20 comments
There’s a fair bit of planning involved in finding the true centre and height of these domes. When I come to make the cut it feels like cleaving the Cullinan diamond. With the previous dome the cut had a somewhat hand made look to it, so I printed a thin piece of trim to slip over the edge and keep it neat. It was too big for the printer so I used TPU, printing it in a spiral and flexing it back in to the right diameter. An unexpected benefit was that it was way quieter with that isolating the dome from the base. Now thinking I should have filmed the tool I made to press all the clips on this IEC socket so I could get it out of the housing in order to film the satisfying click it makes when it goes in. Yet another round of finding new places to hang counterweights, and I’ve hit 900rpm - 30fps. Amazing to scroll back to the start of this thread and see me wonder if I could get some sort of rudimentary depth effect going. https://www.youtube.com/watch?v=ydk3BhlUWYE I've been working more on capturing footage. Hand held camera movement is still a mess, but putting the content into rotisserie mode helps sell the 3D with a static camera. What this thing needed was another source of barely recognisable low res flickery points of light. I tried the thumbnail testing feature on Youtube for the first time, which was fun. Upload 3 different images, and it randomly applies them and shows you which one was the most engaging. This was the winner. (I didn't include one with my surprised face and an overlaid arrow pointing at something) Everyone needs to build one of these displays so I can spend my time writing games for it. |
There’s now an accelerometer in the base, synced to the rotation of the screen. I’m hoping this will help me get it balanced better. I don’t entirely understand the shape it’s producing, but the line is pointing in roughly the direction I think it should be pointing.