@popcar2 @godotengine Their reasoning for saying that everybody using a Godot game is potentially at risk is that mods or similar can inject malicious code into a legitimate game. Which is a somewhat legitimate concern - but seems fairly theoretical to me for the vast majority of Godot games.
@ratsnakegames It's not different from saying someone could swap out your exe with a hacked one though, or swap out any of the files needed such as DLLs with malicious ones. If someone tampered with your file system, it's pretty much over. The report is pretty good and detailed but I don't agree that all games are potentially at risk.