I've been adding simple conditional blocks to Adelie, so you'll soon be able to do like:
*clicks door*
"the door is locked"
*click key*
"you have the key"
*clicks door*
"you entered."
I've been adding simple conditional blocks to Adelie, so you'll soon be able to do like: *clicks door* 14 comments
@vanderZwan It'll be very primitive, it won't be anything like variables, it's a byte in memory that you can do bitwise to, so there's a max of 8 binary values that it can store and you can do `WHEN 34` to check if you have 3 requirements to see the next slide operation. That's it, it'll be kind of an easter egg in Adelie. @vanderZwan yup, a "slide" doesn't have to have any drawing, it's just a named position in the slideshow plain-text source @mathr Oh cool! Yes, the Statements is a bit more fancy than what I'm working on, but same idea ^__^ @cassvs I think Tetris is a good inbetween. But honestly, I think after having seen the Doom port on the Spectrum ZX, I have to revise my position on this, Uxn might be able to run Doom afterall. @neauoire |
@neauoire ooohh game engine!