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Dave Anderson

When those calls came in, several people, who again I remind you get no rewards for this, signed up for an hours long trek out into deep space to rescue the stranded explorer. Due to the distance they usually dispatch more responders, just in case one of them miscalculates and ends up in distress themselves (e.g. warping to a star type that you can't refuel from, with not enough fuel to reach another star - that's how things go wrong for deep space explorers).

I dunno, I find that pretty neat.

49 comments
aburka ๐Ÿซฃ

@danderson are many players full time rats? If so how do they support themselves and buy fuel to give out, is it like a collective? Or do they have wealthy patrons? Or are the rats more like independently wealthy players taking on-call shifts when they aren't out pillaging noobs or prospecting for space gold or whatever you do to make a living normally?

Dave Anderson replied to aburka

@aburka I believe many fuel rats do the thing as a primary reason to play the game, yes. Rats provide their own fuel, once you're past the very early stage of playing the cost of fuel is effectively zero so it's not much of a hardship, the trouble is just being in a location where you can buy/scoop the stuff.

So, more like experienced players (== fairly wealthy, owning fast ships that are ideal for ratting) donating their time and resources to give a leg up to others.

Dave Anderson replied to Dave

@aburka At least back in the day, very new players were common clients of the fuel rats, because if you're newer to the game your jump range and fuel capacity is lower, and you've not yet internalized the reflex to manage fuel properly. And so, new players run themselves out of fuel fairly frequently. I used to think of the fuel rat volunteers as people who experienced that back in the day, and are giving other players the leg up they got themselves from the fuel rats back in the day.

Len replied to Dave

@danderson I have to say, I bounced off Elite Dangerous when I tried it. If I got to do this kind of thing, I think I'd probably give it another go. Though it sounds like you'd need to already have played for quite a while first to have the resources and know-how. If there was on-the-job training I think I'd sign right up. It sounds like fun!

Beko Pharm replied to Len

@Hyperlynx ED has a thing named "tele presence" where you can join another crew virtually to help out or ask for a mentor without the need to travel there yourself.

Most just go with a Wing though looking up a group beforehand and since the Odyssey DLC you can walk into a friendly ship too. These "guilds" usually run their own mentoring programs.

@danderson

Len replied to Beko

@bekopharm oh nice! I did find it very boring and sterile solo.

Ripp_ replied to aburka

@aburka I think most people go into fuel rattery after getting a sutiable setup. Fuel is also very cheep in elite dangerous, and actually free if your ship is equiped to scoop it from stars (which any ship planning to travel outside the small amount of inhabited space know as the bubble will be)

Andrew Dunham

@danderson I had never heard about this and this is delightful. Thank you for sharing! ๐Ÿ’–

Kevin Neely :donor: replied to Andrew

@andrew thank you for the link to the Grafana instance, that's nuts!

And thank you to @danderson for the original story of the Fuel Rats. I knew nothing about this, but it is delightful!

Dave Anderson

Brought to you by the memory of learning about the fuel rats when I first started playing Elite:Dangerous, and then many game hours later having to call on their services when I learned that fuel scoops don't work on some kinds of stars, and was just dead in the water in an empty star system between two inhabited worlds.

And yeah, my experience was just like in the brochure. I honestly wonder if real life emergency responders pick up fuel rat dispatch shifts in their spare time, because wow.

Dave Anderson replied to Dave

The details are fuzzy, but I remember I was still a mid-level player with a ship whose main asset was affordability and opportunities to amass enough money to get the really nice ships.

I was rescued by an Anaconda, the third most expensive ship in the game according to the wiki. The insurance payment on it alone was more than my entire game net worth at the time. In naval terms, it's like a 300ft superyacht coming to the rescue of a rusty fishing trawler.

Dave Anderson replied to Dave

I remember it because seeing the Anaconda slowly pull up to a stop outside my windshield and fire fuel limpets (a) looked incredible in VR out the panoramic cockpit of my rubbish little freighter and (b) this was a player who clearly had the resources to do whatever they felt like in this game, nothing was off limits. And they chose to spend their evening hanging out at the IRC equivalent of the fire house with other like-minded people, running some gas cans to people in need.

That's just neat!

โ‚ Justin (StayGrounded.online) replied to Dave

@danderson It's interesting to see what sort of things humans put their effort into when survival/comfort isn't dependent on it.

Sometimes I think about how if money was removed from everyone's equation, being a waiter at a greasy spoon diner would be a really fun job!

JKB replied to Dave

@danderson As a whole I have a very positive opinion of the Elite Dangerous players community, but indeed the Fuel Rats may be the most wholesome emergent gameplay this game has seen.

mav :happy_blob: replied to Dave

@danderson wow, I really like the whole idea of this. In fact, I almost want to play it just to get involved. That sounds amazingly cathartic.

I keep thinking of the fact that in Fallout 4 one of the most fun things to do is build these incredibly cool, survivable settlements (which the NPCs never take advantage of, but still, one can dream)

TheDarkPreacher :twitch: replied to Dave

@danderson I do believe the Fuel Rats now have carriers to help with extreme long haul rescue, and people bring them fuel donations whenever they are parked back in the bubble.

Gods love the Fuel Rats.

Fred replied to Dave

@danderson "We have fuel. You don't. Any questions?"

Got to love them.

Lazarou Monkey Terror ๐Ÿš€๐Ÿ’™๐ŸŒˆ replied to Dave

@danderson The Anaconda was a great ship for deep space in Elite II Frontier as I recall.

Misuse Case replied to Dave

@danderson I play in a text-based MUD where we have something similar. Priests who can perform a resurrection ritual will come to the aid of dead players but thereโ€™s also a club of people who will retrieve playersโ€™ corpses (and their stuff) from dangerous locations.

If you want someone to rescue your corpse you have to permit them to take stuff off your corpse. Youโ€™d think people would be hesitant to trust strangers with this.

/1

Misuse Case replied to Misuse

@danderson But theyโ€™re not, you just call up someone from the Rescue & Resurrect Unit and you know they will go into tricky situations for you and give you all your stuff back.

While itโ€™s customary to give priests and RRU people a decent amount of in-game money it is not required and nobody minds if you donโ€™t.

/2

Misuse Case replied to Misuse

@danderson There are also class-affiliated organizations that give starter kits to newbie players who join their class. Itโ€™s just a thing people do.

/end

wirehead replied to Dave

@danderson In the Voron community, there's the "Rescue Ravens" (they wanted to call them Rescue Rats in reference to Fuel Rats but they concluded it might be too confusing) who are there to get your open source 3D printer back up and running by any means necessary in basically the same fashion, except that we're talking about something that's IRL.

JP replied to Dave

@danderson thanks for the storytelling! No Man's Sky had something a bit similar to this, back when you couldn't just travel to anywhere in the galaxy with portals. and the practice remained for a while longer, because there's a particular galaxy (Odyalutai, galaxy 256) that you can only get to by joining the session of another player already there. but the Elite thing is way cooler and more in-fiction and socially emergent.

Keir replied to Dave

@danderson I have had to use their services before and was both incredibly impressed and incredibly thankful to them. Itโ€™s a fantastic example of community in MMOโ€™s ๐Ÿซถ๐Ÿป

Tor Kingdon replied to Dave

@danderson I love this whole story. Makes me want to invest a lot of time that I don't have and probably money that I can't afford into becoming a Fuel Rat.

Primo replied to Dave

@danderson thank you, that really was a read I needed without knowing.

Lily Ingersoll / Briar replied to Dave

@danderson that's wonderful. Thank you for sharing this - I kind of needed it right now

Emma (has_many_books of old) replied to Dave

@danderson My son was rescued by a fuel rat once and I felt so blessed and grateful that he got to witness the absolute best of humanity

Eddie Clay And replied to Dave

@danderson I have never played Elite, and I am ready to launch myself across space with a crowbar.

"Oh, shite, it's that mad g jumper from planet Saskatoon !"

"Dude, I told you don't fuck with the fuel rats!"

Beko Pharm replied to Dave

@danderson there's something in my eyes ๐Ÿฅน

Frazzle ๐ŸŽˆ๐Ÿ“Œ๐Ÿ€ replied to Dave

@danderson Thank you for this trip down Memory Lane. 8 years ago, when I was still playing, I ran out of gas in my brand new Anaconda, gravely misjudging how costly the jumps the Anaconda could pull would be. I had played forever to scrounge up enough ingame funds to buy this ship, and I was so proud - and now it was about to blow up from ...running out of fuel (my cartoonist mind loves this fact though ๐Ÿคฃ). ->

Frazzle ๐ŸŽˆ๐Ÿ“Œ๐Ÿ€ replied to Frazzle

-> I heard of the Fuel Rats before, and thought it was a neat way to play - though I never quite understood the problem, being a Bubble Skipper on smaller ships. I will never forget how I clicked the Distress button, talked to the dispatcher - while time was slowly running out. When I was contacted through radio in-game, I hardly believed it. Then all of a sudden, three or four ships pulled up to mine, and friendly rats filled her up enough to get home. Helped me plot a safe course. ->

Frazzle ๐ŸŽˆ๐Ÿ“Œ๐Ÿ€ replied to Frazzle

-> I was impressed and amazed. Drew this as a little thank-you gift back then (hanging out with them for a while showed there was some Snickers running gag. It's a rat thing...):

Nicolas :eisfunke_logo: replied to Dave

@danderson Beautiful write-up! I should play E:D again some time :D

Sparkwave replied to Dave

@danderson Ah yes, the fuel rats, even despite everything they're still resilliently helping people, kinda makes me want to play this game again

Miah Johnson replied to Dave

@danderson there is a similar group in EVE Online. Three is no fuel to worry about in EVE but if you go into a wormhole without a probe scanner and probes you probably won't find your way home. But the group EVE-Scout leaves emergency cargo containers with probes, and scanners so you can return.

evescoutrescue.com/home/esrc.p

โœจใƒกใƒƒใƒ„ใ‚ฉโœจ :sabakan: :mastodont: replied to Dave

@danderson Thank you for sharing :neocat_thumbsup: I have nothing to do with Elite:Dangerous and I don't think I ever will, but I enjoyed reading about this :neocat_happy:

Tombfyre replied to Dave

@danderson @RavenWorks There's also the Hull Seals, who do much the same thing but for emergency repairs. I expect there's some overlap between the two groups. ^.==.^

ParzivalWolfram replied to Tombfyre

@Tombfyre @danderson @RavenWorks Both groups have what seem to be fairly strict certification programs (all of the docs for this are online) and the Hull Seals at least have a fast track program to go from one group to the other, and they seem to collaborate in some situations. hullseals.space/knowledge/book

Teknikal_Domain replied to Dave

@danderson me, seeing this as a "former" fuel rats dispatcher:

Eleanor LNR Blair replied to Dave

@danderson thank you for this thread, which is utterly delightful. Your love of it shines through your writing.

The Doctor replied to Dave
Gallen ๐Ÿ”œ EF replied to Dave

@danderson
What would happen if fuel rats didn't exist in the game? Would u just.... die and respawn?

GothPanda replied to Gallen ๐Ÿ”œ EF

@sequentialsnep @danderson that's the only mechanism the game actually expects you to use in that situation. But, they have put in the tools for this kinda gameplay

Frost, Wolffucker ๐Ÿบ:therian: replied to Gallen ๐Ÿ”œ EF

@sequentialsnep @danderson Yep!

...After spending 5 minutes on emergency oxygen, choking to death, and then your ship spontaneously exploding as you die.

(Source: Didn't know about the Fuel Rats. >,,> Well, we'd heard of them, but didn't know that they were a player group we needed to visit their website and call, so I just went "hello? anybody out there?" in local chat as the timer ran out...)

After you die, you just pay a flat 5% of the value of your ship (ship itself + all modules). (You also lose any exploration data you were carrying and hadn't sold yet.)

@sequentialsnep @danderson Yep!

...After spending 5 minutes on emergency oxygen, choking to death, and then your ship spontaneously exploding as you die.

(Source: Didn't know about the Fuel Rats. >,,> Well, we'd heard of them, but didn't know that they were a player group we needed to visit their website and call, so I just went "hello? anybody out there?" in local chat as the timer ran out...)

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