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Screwtapello

@nemothorx Lemmings as a mobile game seems a bit scary; my memories of the original involve a lot of clicking in very precise locations at very precise times, and that seems like it would get frustrating on a touch screen. How does it hold up in practice?

4 comments
Nemo Thorx

@Screwtapello it’s a completely reworked mechanism. Instead of applying a behaviour to a lemmings, it’s set to a location. The game being within an 8x14 grid. If a location has “stairs” then the first lemming there is the builder. Likewise blocker. Floater remains an active modifier so every lemming that falls to the umbrella becomes a floater. It’s very touchscreen friendly but for the official levels gets very repetitive.

I’ve made some great levels but I can’t get to them atm because of a bug in the all. So here’s the one I’m currently working on. It’s rated 5star difficult and “ultra” in terms of energy to spend

@Screwtapello it’s a completely reworked mechanism. Instead of applying a behaviour to a lemmings, it’s set to a location. The game being within an 8x14 grid. If a location has “stairs” then the first lemming there is the builder. Likewise blocker. Floater remains an active modifier so every lemming that falls to the umbrella becomes a floater. It’s very touchscreen friendly but for the official levels gets very repetitive.

Screwtapello

@nemothorx That does indeed look terrifying! I guess it also doesn't have the hand-crafted pixel-art levels of the original either?

As long as it's fun, I suppose. :)

Nemo Thorx

@Screwtapello fun enough that it's been my go-to minigame for a few years - taking over from democracy tetris (I mean, "EmojiTetra" (played on twitter, with one move per 20 minutes, as voted by people watching the game). I was actually about done with it when they introduced the level editor, and that's breathed a bit more life into it for me. The bugs that means I can't see all the levels I've made, is pretty suck though.

visually, it does have themed lemmings for variety, and has included at one point a replica of the original pixel lemmings as the default animation.

This is a good doco (shared by the game studio that did the current mobile game) about the game from a few years ago, covering the history of the game pretty well, and including a look at the way the mobile version works (last 15 min for that bit, but the whole thing is worth watching)

youtube.com/watch?v=RbAVNKdk9g

@Screwtapello fun enough that it's been my go-to minigame for a few years - taking over from democracy tetris (I mean, "EmojiTetra" (played on twitter, with one move per 20 minutes, as voted by people watching the game). I was actually about done with it when they introduced the level editor, and that's breathed a bit more life into it for me. The bugs that means I can't see all the levels I've made, is pretty suck though.

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