Vulkan optimization in games is kind of magical.
Regular Doom 2016, with OpenGL: Ehh, I’ll dance around 35 - 55 FPS due to lighting effects.
Same game with Vulkan: Here’s a stable 60FPS with pretty much everything cranked up. You’re welcome!
Vulkan optimization in games is kind of magical. Regular Doom 2016, with OpenGL: Ehh, I’ll dance around 35 - 55 FPS due to lighting effects. Same game with Vulkan: Here’s a stable 60FPS with pretty much everything cranked up. You’re welcome! 1 comment
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@sean Vulkan is the future, no doubt about it