@sylphrin I would add that options should be available before audio plays.
This was particularly vexing with almost every Unreal 4 (or was it 3.5?) engine game, which wouldn't respect audio-levels during all of the incessant logos on launch.
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@sylphrin I would add that options should be available before audio plays. This was particularly vexing with almost every Unreal 4 (or was it 3.5?) engine game, which wouldn't respect audio-levels during all of the incessant logos on launch. 2 comments
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@RogDolos Definitely! The game audio is usually way too loud for me, I often have to mute the game or take my headphones off until I can get to the settings