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Rog Dolos 🏳️‍⚧️

@sylphrin I would add that options should be available before audio plays.

This was particularly vexing with almost every Unreal 4 (or was it 3.5?) engine game, which wouldn't respect audio-levels during all of the incessant logos on launch.

2 comments
Syl :twitch:

@RogDolos Definitely! The game audio is usually way too loud for me, I often have to mute the game or take my headphones off until I can get to the settings

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