@remenca @glowl So, to translate, tuning the alpha, threshold, number of generations, etc. is so far divorced from tuning the number of [game object X] appearing next to [game object Y], they are no longer comparable
@FrankHghTwr @glowl
I think that it gets a little more complicated that this, but ok.
@FrankHghTwr @glowl
I think that it gets a little more complicated that this, but ok.