@eniko Okay, who is the dipshit telling Procedure Generation is AI? This idiot probably was born late 2000s to believe in this stupid sentence.

Procedural Generate is absolute hard to make something that doesn't seen like something copy from Stackflow and work very well on working project. That what happen when "games journalism" or "games magazine" didn't show the backstage or give some small tutorial of "How everything work", soon people will thing you can just crap and a game is made.

This really piss me off.