trying to figure out shared structures used by the UberTools branch used in American McGee's Alice.

https://github.com/a1batross/openmohaa/blob/realice/alice_engine.h

most structures somewhat match the ones from FAKK2 SDK, but others have slight differences here and there. Mac port (from patch 1.1.2) really help as all function names were kept intact, it also built for x86 and ppc32, helps to cross-reference misdecompiled parts. Though I'm mostly using ppc binaries :)

the general idea is to run original binaries on top of patched OpenMoHAA's engine. At least I'm hoping that two other builds for Windows from 2000 and 2011 are compatible.