Foone🏳️⚧️, idk but that feels kinda wasteful? But then also looking at how comparatively little die area an actual CPU core usually occupies on modern chips... 🤔
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Foone🏳️⚧️, idk but that feels kinda wasteful? But then also looking at how comparatively little die area an actual CPU core usually occupies on modern chips... 🤔 3 comments
@grishka No, no, it’s easier to do setups like the Commodore 128 when you have to use only one chip! So one of the architectures could maybe run CP/M! (The C=128 had two processors, a MOS 8502 and a Z80, and could run in three modes, one of them being CP/M on the Z80. Not sure if that kind of setup would be useful now.) Orz, interesting. I know that some consoles did a similar thing, they basically contained the entire previous-generation console either in the SoC or as a separate chip. PS2 and Game Boy Advance definitely did that. Sega Mega Drive as well, iirc. |
@grishka yeah I think that's the real reason they did this: they had free die space so why not?