@tob @brouhaha @uncanny_kate I don't see how that makes it any cheaper unless people are earning 1/4 as much?
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@tob @brouhaha @uncanny_kate I don't see how that makes it any cheaper unless people are earning 1/4 as much? 8 comments
@tob @bhearsum @brouhaha @uncanny_kate 4x the price, Kate said. It still ends up being cheaper in the long run. One exploit which is the fault of the producer spawns X lawsuits… @amgine @tob @brouhaha @uncanny_kate Did I misunderstand? The original post says "same price", but maybe some nuance was lost on me. @uncanny_kate @bhearsum @tob @brouhaha Same wage, 4x the time, 4x price to company, x unknown level of keystone to the purchaser. The problem, as @DocBohn points out, is time frame. The target market may have a focus on quality, and if quality is objectively measurable will pay relative to their risk. The target market may have a focus on budget, in which case they will pay 50-90% the price of the objectively measured 'best quality', despite the liability being far greater. @uncanny_kate @amgine @tob @brouhaha ah, I see! Thanks for the clarification 🙏🙏. I wholeheartedly agree! |
@bhearsum @brouhaha @uncanny_kate it doesn't make it cheaper. It makes space for devs to be human beings.