@psilocervine Ah, crud. Honestly, I haven't gone deep into Unity work lately - I did some cursory testing when evaluating moving to Linux - so that sucks to hear :<
Trying to move away from Unity anyways lol
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@psilocervine Ah, crud. Honestly, I haven't gone deep into Unity work lately - I did some cursory testing when evaluating moving to Linux - so that sucks to hear :< Trying to move away from Unity anyways lol 2 comments
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@brody Me too, honestly, Unity's mostly around because I need it for legacy projects I'm working on that would be too much work to move off the engine and client work. Godot's a great choice aside from some *VERY* specific to me issues so I've been going down the nightmare path of making my own engine