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Kira 🌱

Oh no, I appear to be starting to write a sailing simulator.

It was only a matter of time. 🥲 I love writing simulators for things I am learning. It bolsters my understanding so much!

Step one: scrolling tiled water background. ✅

7 comments
Kira 🌱

✅ Dufour 31 sprite drawing
✅ Decided on scale (40 pixels / metre at cameraScale = 1.0)

I chose the Dufour 31 because that's what I learned in during the 4-day class I took in February. :3

Kira 🌱

✅ Camera zoom
✅ Ship rotation /w pivot
✅ Drop shadow

Kira 🌱

✅ Draw main and jib sails, with adjustable easing & hardening keys.

Kira 🌱

✅ Dynamic wind particles, indicating strength and direction

EDIT: It's very noticeable when animated, but quite subtle in this screenshot.

Kira 🌱

✅ Sail trim and relative angle to wind controls *speeeeeed*!

Yay! You can actually sail around now, and see how sail trim affects speed at different angles. ^__^ V

This screenshot is in 40 knots of wind. 😅

Kira 🌱

✅ Bubble particles in ship's wake

Kira 🌱

The initial release, v0.1.0, of Segeln Sie!, a sailing simulator, is out. ⛵

codeberg.org/kira/segeln-sie/r

Linux + x86_64 + X11 is the only binary release right now.

Keybindings are as follows:
J/H - harden/ease jib
M/N - harden/ease mainsail
LEFT/RIGHT - turn boat

Wind speed can be edited in source (L323). It's in metres/second.

Patches that add support for other operating systems are very welcome.

The initial release, v0.1.0, of Segeln Sie!, a sailing simulator, is out. ⛵

codeberg.org/kira/segeln-sie/r

Linux + x86_64 + X11 is the only binary release right now.

Keybindings are as follows:
J/H - harden/ease jib
M/N - harden/ease mainsail
LEFT/RIGHT - turn boat

Wind speed can be edited in source (L323). It's in metres/second.

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