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Martin Owens :inkscape:

@scottjenson

I know

We can make better culture. But I also think you underestimate how much a factor resources play in coordination. Not just money, it could be relationships.

I.e. A community that forcefully coordinates, it just forcefully coercive and exploiting labour.

And I don't think you intend to have labour problems. But that's where you end up.

8 comments
Evergreen Toot fka Chip Butty

@doctormo @scottjenson I also think coordination is a different story of skills from coding, uxd, uxr, etc.

I know for me that my coordination skills get burned up in my day job and I don't have a lot of headspace to do that outside of work, but nor do I wish to be managed, so for my stuff I just give it to the universe to do what they like

Scott Jenson

@doctormo Are you implying that coordination is exploitative?

I assume you coordinate on Inkscape? If so, how do you do it so it's not?

Martin Owens :inkscape:

@scottjenson

It can be.

Coordinated consent is nonlinear, ask a group of 10 people where they want to go for lunch.

Scott Jenson

@doctormo I'm trying to follow your argument. I doubt you are saying you CAN'T coordinate. Right? I assume you have to on Inkscape. If so, how do you do it so it works?

Martin Owens :inkscape: replied to Scott

@scottjenson

Patience, generosity, friendship, reciprocity, and spaces to hold the community. I.e. not just got issues trackers or mailing lists.

And still working it out tbh.

Scott Jenson replied to Martin Owens :inkscape:

@doctormo Agree strongly. It's hard work and there is always more to do. I think we're saying much the same thing. My point is just that there is a "cultural advantage" to programming tasks (for lack of a better term) that allows them to be coordinated a bit easier. UX tasks are a bit more outside the standard flow and just need a bit more help. Just exploring what this means.

The "Make a small PR" is an ineffective model for UX work. It can work for trivial changes, but not bigger ones.

Martin Owens :inkscape: replied to Scott

@scottjenson

Yes. It's a round hole square peg. And we both, I think, understand why well meaning people recommend tools for work they don't understand is bad.

We might be able to come up with tools for designers. It would be interesting to see as many penpot instances as wiki's available for drafting for example.

mray replied to Martin Owens :inkscape:

@doctormo @scottjenson This is less about tooling but more about how the team dynamic is coordinated. Code contributions just have a much "easier onboarding", which in turn means the focus is on them. If we agree that all contributions are valuable we should put in a bigger effort to make ux effort being relevant as well. I can see how that requires heavy lifting on the dev organization side, but the alternative means largely excluding ux.

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