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9 comments
[DATA EXPUNGED]
clarity flowers

@neauoire no spin based on the part of the paddle hit? :)

Devine Lu Linvega

@clarity I tried to keep it faithful to the original videos I could find ^^;

clarity flowers

@neauoire damn I had no idea that wasn’t in the original!

Tomáš

@neauoire @maddiefuzz The burning question now is - did anyone port uxn to dreamcast?

Devine Lu Linvega

@prahou @maddiefuzz not that I know of, but you might be able to run uxn11 through the NetBSD port

Tokyo By Bike

@neauoire Awesome, 630 bytes! That leaves you so much space to implement the micro-transactions!

DHeadshot's Alt

@neauoire
Shame it's only 45° angles, AFAIK most pong consoles could do more variation. Not sure about the arcade version though?

Devine Lu Linvega

@ddlyh just following the videos of the classic implementation :)

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