@julienbarnoin >standardized GPU-side compatibility.
Compute-shader pipeline is your "default".
To compile binary for GPU with your compiler - you have opensource driver for AMD GPUs in Linux or some ARM-GPUs.
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@julienbarnoin >standardized GPU-side compatibility. Compute-shader pipeline is your "default". To compile binary for GPU with your compiler - you have opensource driver for AMD GPUs in Linux or some ARM-GPUs. No comments
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