Print came out decently. Definitely a ton of supports were created under him which made it a bit of a pain to remove. But the tail and tusks made it without breaking. I’m probably going to try printing him upside down to see if it works out better.
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Open on tapbots.social Mark Jardine :misc_mtb:Company Website:
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Japan ➡️ Korea ➡️ Hawaii ➡️ California ➡️ Texas
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Designer/co-owner @tapbots. Currently busy building @ivory, a Mastodon Client for iOS and the Mac with @paul and @todd! Obsesses over bikes (MTB, Trials, Dirt Jumpers) Apparently I get hurt too much doing dumb (yet fun!) things on bicycles for a kid in his mid 40's. Before bikes I obsessed over racing cars and go-karts on the track for 10 years. 🇺🇸+🇰🇷
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Print came out decently. Definitely a ton of supports were created under him which made it a bit of a pain to remove. But the tail and tusks made it without breaking. I’m probably going to try printing him upside down to see if it works out better. I’ve made about 70 new icons in the past 3 days. This will be a nice change of pace…or I’ll rage quit in frustration because my modeling skills are not up to the task. Only time will tell. Some more 3d progress. Still unsure if I like it or not. One of those things where I have to see it through to the end and either feel mediocre about it or hate it. 😅 I’m already bad at modeling in 3d, but modeling something organic just adds a whole other level of difficulty for me. There’s only one way to get better. |
@mark where can we download the stl? 😀
@mark holy 😬 that first pic looked like a horror version where the elephant is grabbed by many arms into the earth!
@mark try increasing overhang threshold first under print settings/ support material. Try increments of 5 and see how it slices. Could also play with manual support blockers, eyes definitely don’t look like they need them.